#pragma once
#include "libutilsdefinitions.h"
#include "threadsafemap.h"

enum StrateState
{
	Waiting,
	Running,


};

struct StrategyInfo
{
	tstring Name;
	tstring dllName;
	tstring User;
	tstring Time;
	int RunTimes;

};

class CStrategyManager
{
public:
	CStrategyManager(void);
	~CStrategyManager(void);
	bool AddStrategy(const StrategyInfo&)
	{
		return true;
	}




protected:

	theadmap<tstring,StrategyInfo> m_map;

};


